Nov 29, 2022
This October saw cities across Scotland play host to the first ever ‘Scottish Games Week’, a nationwide event featuring a conference, an education symposium, and awards show. What lessons from that event can the organisers share with the L&D community?
This week on The Mind Tools L&D Podcast, Gemma and Sam are joined by organisers Brian Baglow and Julie Drybrough to discuss:
During the show, Brian discussed the game Island Saver, from NatWest. See: natwest.mymoneysense.com/island-saver/
Sam referenced McDonald’s gamified approach to till training: kineo.com/case-studies/mcdonalds-till-training-game
For more on Scottish Games Week, see: gamesweek.scot/
In ‘What I Learned This Week’, Sam discussed what a World of Warcraft virtual outbreak taught us about how humans behave in epidemics: arstechnica.com/science/2020/03/that-time-world-of-warcraft-helped-epidemiologists-model-an-outbreak/
Julie discussed the relationship between trauma and coaching, with reference to Dr Gabor Maté. See: drgabormate.com/
Brian discussed Bugzy Malone’s Grandest Game, a podcast series about Grand Theft Auto, available on BBC Sounds: bbc.co.uk/sounds/brand/p0df1893
And Gemma discussed ‘inosculation’, courtesy of Robert Macfarlane on Twitter: twitter.com/RobGMacfarlane/status/1592220645697486856?s=20&t=NcanHDv48LNdU1BAdl0qaQ
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